Tag Archives: Maya; 3D animation; Muscle system

Muscle System Experimentation

Testing out the muscle system I build for my new character.

I might have to keep that pec in check, but I think it’s good enough for me to rig the face without fearing I’ll have to scrap the whole thing and start over.

Funny thing, I did the lower half just for practice for future characters, but I’ve found it actually gives good deformation for the hips area more efficiently then having to go in and scuplt corrective blendshapes. I guess you could arguee it’s just one very complex corrective blendshape…

Yes. He’ll be wearing pants at some point.