The Belefrog enters the fray! I take the opportunity to compare two renderers. Arnold and Redshift. I’m using 2 of their respective custom area lights in combination with their own skin shaders. The textures are the same for both. I set their renders to equivalent number of samples and motion blur.
Red Shift is significantly faster (43%), but the geometry angles are much more obvious and I’d probably have to crank the motion blur to higher settings to get something.